Back to the arcade
Open-source classic / 5–15 min

2048 Original.

The original. Still impossible to put down.

GOOD LUCK. HAVE FUN.
2048 Original

Gabriele Cirulli · MIT · Source & credits

ONE MORE ROUND? WE THOUGHT SO.Ready for your next move
How to play & a few good tricks +

The game that launched a genre

In March 2014, nineteen-year-old Gabriele Cirulli built 2048 over a weekend to practice programming — using concepts from earlier sliding-merge games. It exploded into one of the most-played browser games ever, spawned endless variants, and was released under the MIT license: free for anyone to use, modify, or host.

How to play

Use your arrow keys (or swipe on touch) to slide all tiles. Equal tiles merge into their sum; after every move a new tile appears. Reach the 2048 tile to "win" — then keep going for score. The corner strategy rules: pin your biggest tile in one corner and feed toward it. Our full strategy guide lives on our own Merge Blocks page — the mechanics are identical.

Why we host the original

Because MIT licensing is a gift, and the best way to say thanks is keeping the authentic version playable. This version uses Cirulli's original engine with a PocketArcade theme, license file included — play it exactly as it was written.

Is this the real 2048?+

Yes — an original engine with a PocketArcade presentation layer of Gabriele Cirulli's original release, hosted under its MIT license with attribution. The source code is included in the same folder, as the license intends.

How is it different from Merge Blocks?+

Mechanically identical (slide, merge, double). The original uses Cirulli’s engine and exact spawn behavior with our warm-toned presentation; our Merge Blocks is our own implementation with local high scores. Play both — they feel subtly different.

Can I play on my phone?+

Yes — the original supports swipe controls natively. The iframe is sized responsively for smaller screens.

STAY A LITTLE LONGER

There’s more where that came from.

All games ↗